Alchemist Tower Defense

Alchemist Tower Defense

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About Alchemist Tower Defense

This game is in beta, you are welcome to try it but some bugs are to be expected. You get 5 gems each round. Keep one, the others will turn to rock. Use the rocks to build a maze to prolong the time the monsters spend walking and taking hits. For gold you can upgrade your chances to get better gems. And with better gems you can create "special" gems that have abilities like stun or poison. The monsters can be different: fast, mob (less HP - more headcount), boss. You can combine gems by drag-and-dropping two of the same type together. Build a long maze but cannot block their path entirely. The monsters always check if there is a path to your base before coming out of the cave, and if it is blocked, they will stay. Upcoming features: more monster types (regenerating, boss, teleporting) more special gems nicer user interface Android version maybe some bloons and monkeys ;) more scenarios (maybe some only to be included in a future premium version)

How to Play

Begin by receiving 5 gems each round. Hold onto one gem; the remaining will transform into rocks. Utilize these rocks to construct a maze that slows down the monsters' progress, giving you more time to strike them. Gain gold to enhance your chances of getting better gems. Fuse two gems of the same type by moving them together to form "special" gems with powers like paralyze or venom. Observe the monsters' kinds, which include fast, mob (low HP, high numbers), and chief. Ensure your maze is lengthy but does not completely block the monsters' path to your base, as they will move forward if a path exists. Prepare for upcoming features like more monster types and powerful gems.
#strategy #tower defense #alchemy #monsters

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